MARK ZURAWINSKI
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  • PROJECTS
  • PERFORMANCES
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  • TEACHING
    • Rates and Policies
    • Online Lesson Guide
  • Audio Work
  • CONTACT

AUDIO PRODUCTION

Almost as much as I enjoy creating and generating sounds, I love helping others to bring out the best in their sounds and music.  I really enjoy that process, whether it's in the field, or in the recording studio, working with other artists to find that just right sound they're looking for, or taking that fresh set of stems and mixing and polishing the raw material, coaxing out it's hidden intricacies until it shines.  I offer mixing and mastering services, as well as mobile, on-site recording.
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EXAMPLES

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星星 (SING SING) - Recording and post-production
A web-based interactive piece composed by Germaine Liu, and commissioned by the JunctQin keyboard collective, featuring an ever-morphing sonic “starfeld”. Each star contains a short, looping musical phrase that can be activated by any user and heard in real-time for all users on the site. Users are encouraged to listen and create constellations of these phrases together. Each star continues to sound until a user deactivates it and so the piece continually changes, morphs, and ‘sings’ forever.  I worked as recording engineer and mix engineer, mapping the sounds onto the visual starfield in an ambisonic space to allow for immersive audio presentation in flexible formats.

An in-person, multi-channel version of the piece was featured at Nuit Blanche Toronto 2024, Bridging Distance.  The online binaural version lives here.
UNDERSTORY - Audio engineer
Understory is a web-based, inter-provincial series dedicated to showcasing improvising artists working across Canada, and to building a network between the artists and their audiences. The first season of Understory involved forty-two artists. Each artist was part of a trio. Each trio created three pieces over the course of four weeks using an adaptation of the Surrealist “Exquisite Corpse” formula, where each artist recorded an improvisation, passing it on to the next person to layer, and so on.  For season one, I worked as an audio engineer, helping artists to record with their home setups, facilitate the layering process and work with each trio to mix and master their completed pieces for the video premiere.
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UNDRUM - recording and post-production
A collaborative work exploring tactility over distance, UnDrum set Solo for Duo was presented at Montreal's Suoni Per Il Popolo festival 2021.  The film was recorded live over zoom separately in Montreal and Toronto where dancer Susanna Hood and percussionist Germaine Liu interacted through a series of sound and movement explorations of touch at a distance for dis-assembled drum set. I worked as the recording engineer on the Toronto side and mixed and mastered the audio for the film.
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GAME DJ - percussion sample library
Game DJ is an AI/ML powered app (currently beta) that will allow users to choose their own style of music to seamlessly replace or adapt the existing music in their favourite games. So you could for example, adapt the existing game music to the style of Led Zeppelin!?  I was hired to record and produce a sample library of genre-specific drum set sounds that are being used in the app's AI orchestration.
  • BIO
  • PROJECTS
  • PERFORMANCES
  • BLOG
  • TEACHING
    • Rates and Policies
    • Online Lesson Guide
  • Audio Work
  • CONTACT